Change basic random walker into 3D with WEBGL
https://editor.p5js.org/jc11932/sketches/WFQctmyVa
*add some mouse reaction to emphasize the idea of 3D space on a 2D screen
translate(mouseX-width/2,0);
or
orbitControl();
In randomness, get the specific result: (choose a number)
noiseSeed()
resources:
The Book Of Shaders
matter.js
paper.js
https://available-anaconda-10d.notion.site/That-Creative-Code-Page-c5550ef2f7574126bdc77b09ed76651b
Homework: use createVector()to make a same result of previous bouncing ball projects.
try shader?