Change basic random walker into 3D with WEBGL

https://editor.p5js.org/jc11932/sketches/WFQctmyVa

*add some mouse reaction to emphasize the idea of 3D space on a 2D screen

translate(mouseX-width/2,0);

or

orbitControl();

In randomness, get the specific result: (choose a number)

noiseSeed()

resources:

The Book Of Shaders

matter.js

paper.js

https://available-anaconda-10d.notion.site/That-Creative-Code-Page-c5550ef2f7574126bdc77b09ed76651b

Homework: use createVector()to make a same result of previous bouncing ball projects.

try shader?